- Andy Hawkins of DrewFX, a small game apps dev. He's made Surf Prodigy and a rather nifty Space Invaders clone crossed with pinball called Turbo Flick Demon GPU. It was really heartening seeing his stand building up a small community of players!
- Brad Power is a member of Rockethands, a fantastic little indy dev, with some seriously awe inspiring talent, both artistic and technical! They're responsible for Rocket Fuse, Space Crash and Halogen.
Sunday, July 1, 2012
Podcast 4 - Supplemental (Perth's local talent!)
Hey everyone, for those of you who missed SupaNova, here's some of the of the local developers we mentioned in passing. It's barely scratching the surface!
Podcast 4, 29th June
Tanya Beeson, Lindsay Fleay and Phil Jeng Kane talk aout the recent Perth Supanova, review the Cintiq 24 inch and report on the WAnimate BRAVE screening. 22minutes of animation podcast goodness.
00:00-00:40 - Intro
01.00-06:22 – Supanova Wrap
11:37-14:30 - Review: Cintiq 24"
11:45-17:45 - Brave Screening
17:45-20:50 - Events
20:50-21:26 – Outro
Wednesday, June 20, 2012
Podcast 3 - Supplemental - Tron Uprising, WAnimate, Prometheus
Here is the Character intro to Tron Uprising - I'm up to Episode 3 And I'm enjoying it
Additionally I caught up and saw Prometheus last night. Perhaps because my expectations were lowered I kind of liked it, even though it does degenerate, into a schlock horror gorefest for a bit in the middle. The tension is awesome, I give it a 6 out of 10
The WAnimate WACOM show and tell is not going to happen, sorry for the false report, however catch up with WAnimate and WACOM this week at Supanova. WAnimate will be hiding out at the WCIT Booth.
Labels:
Film,
Prometheus,
Ridley Scott,
Tanya,
Tron,
Uprising,
Wacom,
WAnimate
Saturday, June 16, 2012
Podcast 3 Supplemental - Prometheus, Ray Bradbury, Para Norman
Hey there, animation fans. Some follow ups to Podcast number three!
- Para Norman: new stop motion film coming from the makers of the excellent Coraline. You can read about their interesting way of using 3D printing to make their puppets here.
- Ray Bradbury: the sad passing of an American literary legend. You can begin your journey into the Bradbury world from his official site, his connection with movies and television, and the old 1950's EC comics
- Prometheus: 6/5 for the visuals, 2/5 for the gonzo story. Such a missed opportunity. Given the nature of the location and the strong sense of antiquity, the possibilities of the main character, Dr Shaw, and her beliefs being slowly challenged by the alien temple could have been a cracker. Not to mention the relationship between the android David and the human crew, and the changing power relationships as people realize what the Engineers represent.
Imagine that as Prometheus: a dark and stormy planet, an expedition, far from home and picking through an ancient civilisation, evidence of our origins, and then, as the long nights pass, the storms come and go, and the tension slowly ratches up (like the 50's Thing, thawing out in its block of ice), as more and more evidence is uncovered, more secret chambers unearthed, more truths and story is fleshed out... the terrifying secret of the Engineers and their black goo... man, it really could have build up to something and hit us between the eyes, Exorcist style.
But no. It astounds me that its written and put together like a routine bit of 21st franchise telly: you know the sort - lots of running around, silly plot twists and turns, written in episodes for far too many ads, inane action and dialogue, piling on the MacGuffins and gimmicks as a substitute for character development and substance... all designed to distract people channel hopping or remembering they haven't texted anyone for more than 30 seconds.
I can't help it, but Prometheus for me should have been a 21st century update of Quatermass and the Pit - a surprisingly good bit of 1950's British telly concerning archaeological digs that reveal ancient aliens. It builds up suspense in a wonderfully old fashioned sort of way and there's also Quatermass 2: a surreptitious alien invasion that involves, of all things, a nasty black goo and terraforming. It was one of the breakout templates for British sci-fi, especially for things like the Hammer horror films and the early Doctor Who's. Chase them up.
Anyway. For anyone curious about that old scallywag, Erich von Däniken, you can roll your eyes at his Chariot of the Gods. There was even a movie version (I recall seeing it as a kid, surrounded by a theatre full of guffawing teens) Apart from the patronising assumption that "primitive" peoples are basically incapable of their own development, it can't be denied that he exposed a lot of hitherto unpublicised ancient civilisations into the public realm.
Sunday, June 3, 2012
Podcast 2 - Supplemental (Men In Black 3 Review)
In addition to the Men In Black 3 review in podcast form, I have posted a longer written form over at AccessReel, the Western Australian movie site I also write for. Cheers.
Labels:
AccessReel.,
Barry Sonnenfeld,
Lightbox,
Men In Black 3,
Will Smith
Podcast 2 - Supplemental (Full Throttle, Diablo 3)
Below is the Full Intro to Full Throttle. Enjoy.
Additionally, there are the Combined Diablo 3 Trailers.
Additionally, there are the Combined Diablo 3 Trailers.
Podcast 2 - Supplemental (Annecy 50)
Here's the follow up to some of our news posts for Lightbox Podcast #2:
Annecy 50 - One of the world's most prestigous animation festivals, held in Annecy, France. Started in 1960 and still going strong, although its not that well known here in Australia.
- Annecy 50 Festival teaser:
- Annecy 50's interview with Aardman's Peter Lord; aw, how can you not love the guy? He nails exactly what animation is all about!
- Ridley Scott's Prometheus opens on Thursday, June 7th in Australia. With another of those tantalising and provocative little viral videos. Watch out though, they're starting to produce spoilerific TV spots in the States!
- Seems like Ridley's going back to his sci-fi roots with a vengenance. http://www.deadline.com/2012/05/blade-runner-scribe-hampton-fancher-returning-for-ridley-scott-directed-sequel/
- And for you Diablo III fans who feel, like Tanya, that Diablo III wasn't quite up to snuff - try Torchlight. Or its sequel, Torchlight 2, soon to be released.
Saturday, June 2, 2012
Podcast 2, 2nd June, 2012
Lightbox Podcast 2
Co-hosts and hivemind Tanya Beeson and Lindsay Fleay discuss animation, games and film with some old world charm from Phil Jeng Kane. Meanwhile Scott Gilchrist's brings ambient frisson to proceedings.
00.00 – 01.00 - Intro
01.00 – 05.00 - Men In Black 3 review
05.00 – 14.45 - Diablo 3 review
14.45 – 18.40 - Lucas Arts games - Full Throttle
18.40 – 21.50 - Local events
21.50 – 22.50 - Outro
Lightbox 3 will be entering the atmosphere on Sunday June 17th. Until then you could do worse than revisiting this website or our Facebook page for updates and Podcast Supplementals.
Monday, May 21, 2012
Podcast 1 - Supplemental - Brave Screening
Saturday, May 19, 2012
Podcast 1 - Supplmental - EVE-Online
Here's the official reference to EvE-Online's DirectX11 tesselation demo by nVidia. Tesselation is the fine art of breaking polygons into smaller polygons by subdividing them. Its a common technique to create high resolution models, but tesselation at this level of resolution is something else again. Once the exclusive domain of 3D renderers such as Pixar's RenderMan for the movies, it now seems your average (reasonably) high end PC graphics card can do the same in real time.
The other potentially interesting new kink in network gaming is the prospect of playing two different games on two different gaming platforms (PC & Playstation3) but inside one shared networked environment. In EvE-Online's 2012 Fanfest in Iceland, there was a lot of interest in Dust 514, a free-to-pay First Person Shooter on the Playstation3 that plugs directly into EVE. EVE players romp in outer space in their spaceships, while PS3 players run around on the planets below. Here's the Dust 514 preview: the orbital bombardment scene between the two games takes place about 21 minutes in.
Welcome to the future, kids!
The other potentially interesting new kink in network gaming is the prospect of playing two different games on two different gaming platforms (PC & Playstation3) but inside one shared networked environment. In EvE-Online's 2012 Fanfest in Iceland, there was a lot of interest in Dust 514, a free-to-pay First Person Shooter on the Playstation3 that plugs directly into EVE. EVE players romp in outer space in their spaceships, while PS3 players run around on the planets below. Here's the Dust 514 preview: the orbital bombardment scene between the two games takes place about 21 minutes in.
Welcome to the future, kids!
Podcast 1 - Supplemental - Iron Sky
Check out the Trailer to Iron Sky if you need some more convincing to give it a Shot!
Friday, May 18, 2012
Podcast 1
Lightbox - The Animation Podcast Edition 1
Tanya Beeson and Lindsay Fleay speak on things animatory with the occasional utterance from the show's Artificial Intelligence, Phil Jeng Kane
00:00-01:10 - Lightbox Intro
01:10-08:10 - Animation News
08:10-08-40 - Interlude
08:40-13:30 - Iron Sky Review
13:35-19:30 - Eve OnLine
19:30-22:30 - Local Events
22:30-23:30 - Lightbox Outro
Our next edition of Lightbox will be available in every form except perhaps Tazo and Edison wax roll on June 3rd, 2012. Until then you can check out this blog or visit our Facebook Group
Monday, May 14, 2012
Lightbox Begins
We've started the writing, researching and testing phase of an animation podcast called LIGHTBOX. It is supported by WAnimate the Western Australian animation group and it is sponsored by the West Coast Institute of Training. This is a "we are here" style of blog post, but there shall be more soon.
Meanwhile, you may wish to suss out our Facebook Group, here.
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