Monday, May 21, 2012
Saturday, May 19, 2012
Podcast 1 - Supplmental - EVE-Online
Here's the official reference to EvE-Online's DirectX11 tesselation demo by nVidia. Tesselation is the fine art of breaking polygons into smaller polygons by subdividing them. Its a common technique to create high resolution models, but tesselation at this level of resolution is something else again. Once the exclusive domain of 3D renderers such as Pixar's RenderMan for the movies, it now seems your average (reasonably) high end PC graphics card can do the same in real time.
The other potentially interesting new kink in network gaming is the prospect of playing two different games on two different gaming platforms (PC & Playstation3) but inside one shared networked environment. In EvE-Online's 2012 Fanfest in Iceland, there was a lot of interest in Dust 514, a free-to-pay First Person Shooter on the Playstation3 that plugs directly into EVE. EVE players romp in outer space in their spaceships, while PS3 players run around on the planets below. Here's the Dust 514 preview: the orbital bombardment scene between the two games takes place about 21 minutes in.
Welcome to the future, kids!
The other potentially interesting new kink in network gaming is the prospect of playing two different games on two different gaming platforms (PC & Playstation3) but inside one shared networked environment. In EvE-Online's 2012 Fanfest in Iceland, there was a lot of interest in Dust 514, a free-to-pay First Person Shooter on the Playstation3 that plugs directly into EVE. EVE players romp in outer space in their spaceships, while PS3 players run around on the planets below. Here's the Dust 514 preview: the orbital bombardment scene between the two games takes place about 21 minutes in.
Welcome to the future, kids!
Podcast 1 - Supplemental - Iron Sky
Check out the Trailer to Iron Sky if you need some more convincing to give it a Shot!
Friday, May 18, 2012
Podcast 1
Lightbox - The Animation Podcast Edition 1
Tanya Beeson and Lindsay Fleay speak on things animatory with the occasional utterance from the show's Artificial Intelligence, Phil Jeng Kane
00:00-01:10 - Lightbox Intro
01:10-08:10 - Animation News
08:10-08-40 - Interlude
08:40-13:30 - Iron Sky Review
13:35-19:30 - Eve OnLine
19:30-22:30 - Local Events
22:30-23:30 - Lightbox Outro
Our next edition of Lightbox will be available in every form except perhaps Tazo and Edison wax roll on June 3rd, 2012. Until then you can check out this blog or visit our Facebook Group
Monday, May 14, 2012
Lightbox Begins
We've started the writing, researching and testing phase of an animation podcast called LIGHTBOX. It is supported by WAnimate the Western Australian animation group and it is sponsored by the West Coast Institute of Training. This is a "we are here" style of blog post, but there shall be more soon.
Meanwhile, you may wish to suss out our Facebook Group, here.
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